Development of Articulate Storyline 3 Learning Media Based on Local Wisdom in Traditional Lampung GamesIn Improving Science Skills
- DOI
- 10.2991/978-2-38476-060-2_68How to use a DOI?
- Keywords
- Physics Articullate Storyline; Local Wisdom; Science Skills
- Abstract
Many students find it difficult to research Physics. This is partly because of the view that physics is still far from the actual existence and tradition of networking and teachers no longer use materials related to understanding the Lampung environment, one of which is conventional video games, and instuctors. Now it no longer includes the notion of the environment Lampung local wisdom into the curriculum. Meanwhile, the 2013 curriculum requires contextual assignments so that assignments are meaningful. But in real life Physics is closely related to the reality of life, one of which is culture. In the culture of the Lampung people, physics is presented in many ways, such as traditional games and so on. The type of research used is research and development (Reaserch and Development). The development model by Nieveen consists of three stages, namely the preliminary investigation stage (introduction stage), the prototyping stage (design stage), and the evaluation stage (evaluation stage).Field trials were carried out in class X SMAN 1 IX Koto totaling 8 people. The value of learning outcomes in the form of Pre-test and Post-test scores, then analyzed using N-gain to determine the development of students' scores before and after using the media. Based on the results of the analysis of student learning with an N-gain value of 0.765 or 76,5 which is included in the effective category. So the development of Articulate Storyline 3 Learning Media Based on Local Wisdom of Traditional Lampung Games in Improving Science Skills on momentum and impulse materials is very effective to use.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Vandan Wilyanti AU - Tesi Yulya AU - Tika Febriyani AU - Silvi Rahmadani PY - 2023 DA - 2023/05/29 TI - Development of Articulate Storyline 3 Learning Media Based on Local Wisdom in Traditional Lampung GamesIn Improving Science Skills BT - Proceedings of the 4th International Conference on Progressive Education 2022 (ICOPE 2022) PB - Atlantis Press SP - 756 EP - 766 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-060-2_68 DO - 10.2991/978-2-38476-060-2_68 ID - Wilyanti2023 ER -