Proceedings of the International Conference on Business, Economics, Social Sciences, and Humanities - Humanities and Social Sciences Track (ICOBEST-HSS 2024)

Digital Space of The Prophet’s Gallery Museum as a Representation of Revolution 5.0

Authors
Tiara Isfiaty1, *, Ibnul Yasari Rahmat2
1Department of Interior Design, Faculty of Design, Universitas Komputer Indonesia, Jalan Dipati Ukur, 102-106, Bandung, Indonesia
2Department of Interior Design, Faculty of Design, Universitas Komputer Indonesia, Jalan Dipati Ukur, 102-106, Bandung, Indonesia
*Corresponding author. Email: tiara.isfiaty@email.unikom.ac.id
Corresponding Author
Tiara Isfiaty
Available Online 5 August 2024.
DOI
10.2991/978-2-38476-269-9_9How to use a DOI?
Keywords
Space Digital; Museum; Revolution 5.0; Immersive; Virtual Reality; Augmented Reality
Abstract

This research aims to explain the use of technology as a new exhibition medium for museums as an effort to digitize public spaces. The shift towards the 5.0 revolution represents the development from the era of Industry 4.0, bringing forth new challenges and opportunities, especially in the utilization of technology closely related to the design world to enhance accessibility and user experience across various fields including arts, culture, and heritage. One of the technology users in realizing digitization is the Museum Gallery of Rasulullah at the Grand Mosque Al Jabbar. The utilization of such technology can broaden access to enhance interactivity and enrich visitor experiences in understanding and appreciating cultural heritage and history. Several steps taken in the digitization of the Museum Gallery of Rasulullah as a representation of the 5.0 revolution aim to enhance visitor interactivity so that they can feel as if they are part of that history with immersive technology.The method used is a descriptive method with a qualitative approach. The findings of this research are some immersive implementations currently applied include Virtual Reality (VR) and Augmented Reality (AR) which have the ability to stimulate users’ emotions, thus triggering strong physical and psychological sensations.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the International Conference on Business, Economics, Social Sciences, and Humanities - Humanities and Social Sciences Track (ICOBEST-HSS 2024)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
5 August 2024
ISBN
978-2-38476-269-9
ISSN
2352-5398
DOI
10.2991/978-2-38476-269-9_9How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Tiara Isfiaty
AU  - Ibnul Yasari Rahmat
PY  - 2024
DA  - 2024/08/05
TI  - Digital Space of The Prophet’s Gallery Museum as a Representation of Revolution 5.0
BT  - Proceedings of the International Conference on Business, Economics, Social Sciences, and Humanities - Humanities and Social Sciences Track (ICOBEST-HSS 2024)
PB  - Atlantis Press
SP  - 90
EP  - 97
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-269-9_9
DO  - 10.2991/978-2-38476-269-9_9
ID  - Isfiaty2024
ER  -