Persuasive Strategy in Interactive Educational Games for Toddlers
- DOI
- 10.2991/icobest-18.2018.6How to use a DOI?
- Keywords
- gameplay, language styles, persuasive strategy
- Abstract
The aim of this study is to explain the persuasive language styles representing game play by focusing on: (1) the linguistic forms; and (2) the type of speech acts, designing a particular persuasive strategy. This study applied pragmatic-stylistic perspectives along with a model analysis of Halliday’s systemic functional grammar to answer the cognitive process of interpretation. Methodologically, analytic descriptive qualitative was adopted. As a result, this study finds the persuasive strategy is represented through direct and indirect speech acts to convey directive goals. Declarative, interrogative, explanative and imperative modes are recognized as demands that require toddlers’ emotional response as well as involvement. Thus, interactive and active game play can be performed.
- Copyright
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Retno Purwani Sari AU - Cece Sobarna PY - 2018/11 DA - 2018/11 TI - Persuasive Strategy in Interactive Educational Games for Toddlers BT - Proceedings of the International Conference on Business, Economic, Social Science and Humanities (ICOBEST 2018) PB - Atlantis Press SP - 19 EP - 23 SN - 2352-5398 UR - https://doi.org/10.2991/icobest-18.2018.6 DO - 10.2991/icobest-18.2018.6 ID - PurwaniSari2018/11 ER -