Game Design Learning-Developing A Mobile Game
- DOI
- 10.2991/icmt-13.2013.124How to use a DOI?
- Keywords
- discourse analysis social construction game design learning mobile game design
- Abstract
In the digital multimedia curriculum, the practical project of creative productions isassumed to be the learning attainment in the process of integrating and applying of learning. This research adopted studio-based pedagogy to establish a project group of fourmembers and a mentoring teacher. They usedFacebook to create a discussion group and made it the major communication channel. Based on the discourse analysis, this research focused on the case study of the interactive e-portfolio for three consecutive semesters. Thispractical project of creative productions provided the experience of game design and social actionsto the students, and was devised to comprehend different stages of the social interaction and creativity. The results of this research will be the reference of teaching plans forfuture curriculum design.
- Copyright
- © 2013, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Wu Chun-Tsai AU - Chung Szu-Ming PY - 2013/11 DA - 2013/11 TI - Game Design Learning-Developing A Mobile Game BT - Proceedings of 3rd International Conference on Multimedia Technology(ICMT-13) PB - Atlantis Press SP - 1002 EP - 1011 SN - 1951-6851 UR - https://doi.org/10.2991/icmt-13.2013.124 DO - 10.2991/icmt-13.2013.124 ID - Chun-Tsai2013/11 ER -