An Interactive Control System for 3D Display Using Hidden Markov Model
- DOI
- 10.2991/icmt-13.2013.95How to use a DOI?
- Keywords
- Gesture Recognition, HMM, 3D display.
- Abstract
This paper describes a system fulfilling interactive 3D-TV control. The system captures the position of the users’ right hand, and then records and feature-extracts the trajectory of the gestures. After that, the movement of the users’ input gestures can be recognized for interactive 3D-TV operations such as rotating a 3D object. In the system, the recognition of trajectory consists of three stages: the training of models, the pre-process of data and the estimation of gestures. Hidden Markov Model (HMM) with Left-Right Bounded (LRB) structure is used in the training and estimation while an improved direction coding is proposed to extract features. Besides, the methods of two-dimension filtering and corner detection are designed for the segmentation of gestures. The system can be applied to many applications (e.g. 3D game) with the gesture control section.
- Copyright
- © 2013, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Xu Liujing AU - Cao Xun AU - Deng Xiangdong AU - Wang Yuanqing AU - Jin Jing PY - 2013/11 DA - 2013/11 TI - An Interactive Control System for 3D Display Using Hidden Markov Model BT - Proceedings of 3rd International Conference on Multimedia Technology(ICMT-13) PB - Atlantis Press SP - 764 EP - 771 SN - 1951-6851 UR - https://doi.org/10.2991/icmt-13.2013.95 DO - 10.2991/icmt-13.2013.95 ID - Liujing2013/11 ER -