Implementation of Learning with the Science Technology Engineering Art and Mathematics (STEAM) Approach in Bringing Up the Higher Order Thinking Skills (HOTS) Profile in Early Childhood
- DOI
- 10.2991/978-2-38476-114-2_8How to use a DOI?
- Keywords
- STEAM Approach; HOTS; Center; Early Childhood; Industrial Revolution 4.0
- Abstract
he Science Technology Engineering Arts Mathematics (STEAM) approach was present in the era of the industrial revolution 4.0, the STEAM approach was able to stimulate skills 21st century Technology and Engineering can be introduced by considering the stages of growth and development of early childhood. This study aims to describe the efforts of teachers in implementing STEAM which is able to construct gender equality in early childhood. This research method uses a qualitative method with a case study approach. Data collecting techniques were carried out by interview, observation, and documentation study. The research sample was conducted in groups B1 and B2 and two teachers were selected by purposive sampling technique. STEAM is able to bring up the HOTS profile in children, this result can be seen in (1) STEAM activities at the beam center, it can be seen that the ability of C4, C5 and C6 in children can appears when children have conversations between children in the presentation of the results of today's activities. (2) STEAM activities in the center of nature, HOTS thinking skills in children can be seen in the dancing corn experiment. Coaching teachers in the dancing corn experiment really trains children to be able to think up to C6 (3) STEAM activities in the preparation center, the HOTS profile is seen when children do weight-bearing activities, conversations between friends show how the HOTS mindset can develop. Some of these aspects can emerge through the stimulation of the STEAM approach which is transferred through the coaching in which there is an invitation sentence. The conclusion of this study is that the implementation of STEAM can maximize HOTS for early childhood. The implication of this research is that it can be used as a guideline in implementing STEAM by paying attention to the coaching and loose parts of the media.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Ratu Yustika Rini AU - Moh Fikri Tanzil Mutaqin AU - Laksmi Evasufi Widi Fajari PY - 2023 DA - 2023/12/04 TI - Implementation of Learning with the Science Technology Engineering Art and Mathematics (STEAM) Approach in Bringing Up the Higher Order Thinking Skills (HOTS) Profile in Early Childhood BT - Proceedings of the 6th International Conference on Learning Innovation and Quality Education (ICLIQE 2022) PB - Atlantis Press SP - 80 EP - 89 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-114-2_8 DO - 10.2991/978-2-38476-114-2_8 ID - Rini2023 ER -