The Effectiveness of Android-Based 2D Mobile Learning Teaching Materials on Indonesian Language Subject in Elementary School
- DOI
- 10.2991/assehr.k.200129.103How to use a DOI?
- Keywords
- android-based 2D learning materials, Indonesian language Learning
- Abstract
One of the competencies that must be mastered in the 21st century is having the ability to use technology. In this digital era, the use of technology has become a basic need that pervades every joint of human life. Therefore, innovation in learning is needed to support and facilitate students in carrying out learning so students are able to keep up with the times. The focus of this study is on the effectiveness of the use of Android-based 2D mobile learning teaching materials which are the result of the development of the Indonesian language teaching material digitalization program in elementary schools. The purpose of this study was to determine the effectiveness of Android-based 2D mobile learning teaching materials on Indonesian language subjects in elementary schools. The method used in this study was a quasi experiment using control class and experimental class. The results of the study show that the value of Mann-Whitney U produced is 72.50. Sig value. (2-tailed) obtained at 0.00. Apparently the acquisition of Sig. (2-tailed) smaller than the actual level proposed at 0.05 (0.00 <0.05). Thus, it can be proven that there is a significant difference between the posttest of Indonesian learning achievement in the experimental class and the control class. The important point in this research is as a means of innovation in the form of digitizing teaching materials for elementary school students.
- Copyright
- © 2020, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Sigit Vebrianto Susilo AU - Tri Ferga Prasetyo AU - Yunus Abidin AU - Tita Mulyati PY - 2020 DA - 2020/02/06 TI - The Effectiveness of Android-Based 2D Mobile Learning Teaching Materials on Indonesian Language Subject in Elementary School BT - Proceedings of the 3rd International Conference on Learning Innovation and Quality Education (ICLIQE 2019) PB - Atlantis Press SP - 827 EP - 837 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.200129.103 DO - 10.2991/assehr.k.200129.103 ID - Susilo2020 ER -