A Study on the Spread of Ethnic Minority Traditional Legends in the New Era: Taking the Video Game “Nishan Shaman” as an Example
- DOI
- 10.2991/assehr.k.210609.038How to use a DOI?
- Keywords
- “Nishan Shaman”, legend Nishan Shaman, Manchu, video games, cultural transmission
- Abstract
Currently, “Nishan Shaman” is one of the few music video games based on ethnic minority folklore in China. The game is based on the Manchu shaman legend Nishan Shaman and put Nishan in the underworld looking for the soul of a child as the main line of the story. The Manchu legend and Manchu culture are integrated into the narrative process of the game so as to make the game space full of Manchu shaman culture. This “packaging” of the traditional culture of ethnic minorities in modern video games provides the possibility for ethnic minority culture to enter into the younger generation and the general public, and it is a new way for ethnic minority traditional culture to spread in the new era.
- Copyright
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Aligeng PY - 2021 DA - 2021/06/10 TI - A Study on the Spread of Ethnic Minority Traditional Legends in the New Era: Taking the Video Game “Nishan Shaman” as an Example BT - Proceedings of the 2nd International Conference on Language, Art and Cultural Exchange (ICLACE 2021) PB - Atlantis Press SP - 186 EP - 191 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.210609.038 DO - 10.2991/assehr.k.210609.038 ID - 2021 ER -