Real-Time Interactive Performance QoS Research of the Online Web-game Control System
Authors
Qiang Zhang, Yiquan Kong
Corresponding Author
Qiang Zhang
Available Online July 2015.
- DOI
- 10.2991/icismme-15.2015.391How to use a DOI?
- Keywords
- Real-Time; Web-game; Qos.
- Abstract
The provision of end-to-end Quality of Service (QoS) for real-time interactive online web-game control system over IP-based networks is already an open issue. To achieve this goal, the paper used one method which contained optimization algorithm of real-time interactive online web-game in the model network. Empirical results show that solution guarantees the Qos of the real-time interactive online web-game data stream and enhances the efficiency of network resources real-time interactive communication.
- Copyright
- © 2015, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Qiang Zhang AU - Yiquan Kong PY - 2015/07 DA - 2015/07 TI - Real-Time Interactive Performance QoS Research of the Online Web-game Control System BT - Proceedings of the First International Conference on Information Sciences, Machinery, Materials and Energy PB - Atlantis Press SP - 1909 EP - 1912 SN - 1951-6851 UR - https://doi.org/10.2991/icismme-15.2015.391 DO - 10.2991/icismme-15.2015.391 ID - Zhang2015/07 ER -