Using Task-Technology Fit Model Evaluates Trainees’ Learning Perform-ance In Second Life
Authors
ChiuJung Chen
Corresponding Author
ChiuJung Chen
Available Online March 2013.
- DOI
- 10.2991/icibet.2013.197How to use a DOI?
- Abstract
3D virtual environment such as Second Life is very popular to assist trainees’ learning. However, the effects of learning performance are very in different studies. Learning performance is the most im-portant factor to decide how successful instruction is. This study not only uses task-technology fit model as foundation to evaluate trainee’ learning performance but also provides the employer a point of management view to evaluate employee’s performance. More factors such as interaction between trainers and trainees, attitude of trainee, and relevance of problem solving are also discussed in this issue.
- Copyright
- © 2013, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - ChiuJung Chen PY - 2013/03 DA - 2013/03 TI - Using Task-Technology Fit Model Evaluates Trainees’ Learning Perform-ance In Second Life BT - Proceedings of the 2013 International Conference on Information, Business and Education Technology (ICIBET 2013) PB - Atlantis Press SP - 908 EP - 912 SN - 1951-6851 UR - https://doi.org/10.2991/icibet.2013.197 DO - 10.2991/icibet.2013.197 ID - Chen2013/03 ER -