Application of Game Theory in a Social Experiment Based on Hawk-Dove Model
- DOI
- 10.2991/assehr.k.211209.503How to use a DOI?
- Keywords
- Game theory; social experiment; Hawk-Dove Model
- Abstract
Based on the Hawk-dove model, the game was designed to examine people’s decision-making strategy factors. By analyzing vast scale of data from 8 games, which were conducted among high school students and college students, our assumptions were disproved that people with additional information and a chance to communicate can earn higher credits among all players. Within the communication, candidates are prone to lie, which affects the type 1(have complete information and allowed communicate with opponents) player’s ability to judge. However, extra information caused players to consider more and to make more identity turnover within the game. In the game without communication, players’ decisions mostly rely on the information. As a variable between America education system high school students and college students, age did not significantly affect the game. Gender, from the perspective of psychology, asserting the effect that causes vast imbalance among players of different genders’ decision of making an agreement. The reason behind the imbalance among players is the difference in treating the relationship between males and females.
- Copyright
- © 2021 The Authors. Published by Atlantis Press International B.V.
- Open Access
- This is an open access article under the CC BY-NC license.
Cite this article
TY - CONF AU - Ruchu Yang PY - 2021 DA - 2021/12/15 TI - Application of Game Theory in a Social Experiment Based on Hawk-Dove Model BT - Proceedings of the 2021 3rd International Conference on Economic Management and Cultural Industry (ICEMCI 2021) PB - Atlantis Press SP - 3077 EP - 3082 SN - 2352-5428 UR - https://doi.org/10.2991/assehr.k.211209.503 DO - 10.2991/assehr.k.211209.503 ID - Yang2021 ER -