Proceedings of the 2021 International Conference on Education, Language and Art (ICELA 2021)

The Effect of Specific Learning Objectives on Children’s Game-based English Learning

Authors
Yueqi Jia1, *,
1Suzhou University of Science and Technology, Suzhou, Jiangsu, China

Those authors contributed equally.

*Corresponding author. Email: 1 19200802111@post.usts.edu.cn,
Corresponding Author
Yueqi Jia
Available Online 1 February 2022.
DOI
10.2991/assehr.k.220131.056How to use a DOI?
Keywords
Specific target; Child; Second language acquisition; Game teaching
Abstract

Aiming at the problems of classroom teaching students in children’s second language acquisition, such as mobility, visualization and age-appropriate, this paper puts forward the classroom practice method of Scaffolding Teaching Method Based on ZPD educational thought, discusses the application of children’s English game teaching in children’s second language acquisition classroom teaching, and makes children more interested and motivated in mastering the second language through vocabulary practice Active second language acquisition learning, from the establishment of second language thinking mode as the internal purpose of the actual teaching behaviour. So as to make the teaching of children’s second language acquisition achieve a more effective direction of teaching practice.

Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the 2021 International Conference on Education, Language and Art (ICELA 2021)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
1 February 2022
ISBN
978-94-6239-527-5
ISSN
2352-5398
DOI
10.2991/assehr.k.220131.056How to use a DOI?
Copyright
© 2022 The Authors. Published by Atlantis Press SARL.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Yueqi Jia
PY  - 2022
DA  - 2022/02/01
TI  - The Effect of Specific Learning Objectives on Children’s Game-based English Learning
BT  - Proceedings of the 2021 International Conference on Education, Language and Art (ICELA 2021)
PB  - Atlantis Press
SP  - 310
EP  - 315
SN  - 2352-5398
UR  - https://doi.org/10.2991/assehr.k.220131.056
DO  - 10.2991/assehr.k.220131.056
ID  - Jia2022
ER  -