The Effect Of TGT (Teams Game Tournament) With Snakes And Ladder Media On Primary School Activities And Learning Outcome
- DOI
- 10.2991/icei-18.2018.85How to use a DOI?
- Keywords
- Teams games tournament learning model; activity; and learning outcome.
- Abstract
This study aims at determining the influence of team games tournament with snake and ladder media on activities and learning outcomes of fourth-grade elementary school students. This study used a quasi-experiment research design. The research design used was Non-equivalent Control Group Design with observation sheets, test sheets and documentation as the data collection tools. The data analysis method used descriptive analysis and t-test techniques. The finding showed that there were significant differences in the activity and learning outcomes between classes in terms of receiving team games tournament model with snake and ladder media and conventional learning model. The results of this study indicated that the team games tournament with snake and ladder media influenced the activity and learning outcomes of fourth-grade elementary school students.
- Copyright
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Intan Wardhani Putri AU - Ketut Prasetyo PY - 2018/12 DA - 2018/12 TI - The Effect Of TGT (Teams Game Tournament) With Snakes And Ladder Media On Primary School Activities And Learning Outcome BT - Proceedings of the 2nd International Conference on Education Innovation (ICEI 2018) PB - Atlantis Press SP - 389 EP - 395 SN - 2352-5398 UR - https://doi.org/10.2991/icei-18.2018.85 DO - 10.2991/icei-18.2018.85 ID - Putri2018/12 ER -