A New Game Console: Immerse Helmet
- DOI
- 10.2991/icecee-15.2015.254How to use a DOI?
- Keywords
- New game console; immersive 3D; OLED; APU
- Abstract
Recently, the game console industry has been developing at a considerable rate. Also, the development of 3D technology is fast and promising. In the present market, there are already game consoles and games providing users with 3D perception. But actually, the technology they used is called non-immersive 3D, users can only experience the 3D view in a fixed direction from their eyesight, while the side of the scene cannot be seen. So we designed a kind of game console combining the new processing chip, new OLED material, and the immersive 3D technology in order to improve the immersion of the current game devices. It will have better processing speed, and will break the width limitation of the scene.
- Copyright
- © 2015, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Boyang Yu AU - Mochen Xia AU - Yue Zhang PY - 2015/06 DA - 2015/06 TI - A New Game Console: Immerse Helmet BT - Proceedings of the 2015 International Conference on Electrical, Computer Engineering and Electronics PB - Atlantis Press SP - 1358 EP - 1363 SN - 2352-538X UR - https://doi.org/10.2991/icecee-15.2015.254 DO - 10.2991/icecee-15.2015.254 ID - Yu2015/06 ER -