Agent Based Modeling for Business Gam-ing Simulation and Application for Supply Chain Management Education
Authors
Motonari Tanabu
Corresponding Author
Motonari Tanabu
Available Online December 2010.
- DOI
- 10.2991/icebi.2010.67How to use a DOI?
- Keywords
- business education, business simulation, business game, agent based simulation, supply chain management
- Abstract
Yokohama Business Game (YBG) is a business game platform supporting a development, conduct and management of games. While YBG provides various types of business game and they are used in over 70 Japanese universities, there is a difficulty in keeping game balance or finding optimal strategy when developing and/or conducting a new game. For the problems, the author proposes a gamingand-agent based modeling approach. An agent-based simulator is introduced to illustrate an effectiveness of the approach, and data generated by human player is used to design a new game. An application of the approach to SCM education is shown.
- Copyright
- © 2010, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Motonari Tanabu PY - 2010/12 DA - 2010/12 TI - Agent Based Modeling for Business Gam-ing Simulation and Application for Supply Chain Management Education BT - Proceedings of the 1st International Conference on E-Business Intelligence (ICEBI 2010) PB - Atlantis Press SP - 481 EP - 490 SN - 1951-6851 UR - https://doi.org/10.2991/icebi.2010.67 DO - 10.2991/icebi.2010.67 ID - Tanabu2010/12 ER -