Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023)

How Virtual Reality Compares to Other Media for Generating Empathy

Authors
Iffa Nurlatifah1, Roopesh Sitharan1, *
1Multimedia University, Cyberjaya, Selangor, Malaysia
*Corresponding author. Email: rs@mmu.edu.my
Corresponding Author
Roopesh Sitharan
Available Online 16 November 2023.
DOI
10.2991/978-2-38476-138-8_24How to use a DOI?
Keywords
Virtual Reality; Empathy; Media
Abstract

In this study, the ability of various media types to elicit empathy is investigated and compared, including narrative text, audio, film, and virtual reality (VR). The results show how virtual reality has definite advantages in developing empathy and understanding. Due to its immersive nature, virtual reality outperforms other media formats in evoking empathy. This allows viewers to form stronger emotional bonds with the characters and their situations. Film falls short of VR’s immersive qualities while narrative text and audio only partially engage viewers. Virtual reality also improves relatability and comprehension by enabling viewers to relate to the experiences depicted and gain a deeper understanding of the struggles of the characters. Overall, the potential of virtual reality to foster empathy is substantial, calling for additional study and technological development.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
16 November 2023
ISBN
978-2-38476-138-8
ISSN
2352-5398
DOI
10.2991/978-2-38476-138-8_24How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Iffa Nurlatifah
AU  - Roopesh Sitharan
PY  - 2023
DA  - 2023/11/16
TI  - How Virtual Reality Compares to Other Media for Generating Empathy
BT  - Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023)
PB  - Atlantis Press
SP  - 252
EP  - 262
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-138-8_24
DO  - 10.2991/978-2-38476-138-8_24
ID  - Nurlatifah2023
ER  -