How Virtual Reality Compares to Other Media for Generating Empathy
- DOI
- 10.2991/978-2-38476-138-8_24How to use a DOI?
- Keywords
- Virtual Reality; Empathy; Media
- Abstract
In this study, the ability of various media types to elicit empathy is investigated and compared, including narrative text, audio, film, and virtual reality (VR). The results show how virtual reality has definite advantages in developing empathy and understanding. Due to its immersive nature, virtual reality outperforms other media formats in evoking empathy. This allows viewers to form stronger emotional bonds with the characters and their situations. Film falls short of VR’s immersive qualities while narrative text and audio only partially engage viewers. Virtual reality also improves relatability and comprehension by enabling viewers to relate to the experiences depicted and gain a deeper understanding of the struggles of the characters. Overall, the potential of virtual reality to foster empathy is substantial, calling for additional study and technological development.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Iffa Nurlatifah AU - Roopesh Sitharan PY - 2023 DA - 2023/11/16 TI - How Virtual Reality Compares to Other Media for Generating Empathy BT - Proceedings of the 3rd International Conference on Creative Multimedia 2023 (ICCM 2023) PB - Atlantis Press SP - 252 EP - 262 SN - 2352-5398 UR - https://doi.org/10.2991/978-2-38476-138-8_24 DO - 10.2991/978-2-38476-138-8_24 ID - Nurlatifah2023 ER -