Game theory research on the “lemon” problem of the e-commerce market
Authors
Yan Lin
Corresponding Author
Yan Lin
Available Online May 2014.
- DOI
- 10.2991/iccia.2012.375How to use a DOI?
- Keywords
- E-commerce, “lemon” problem, information asymmetry, game
- Abstract
“Lemon” problem is a concrete manifestation of information asymmetry. In the e-commerce market, due to its unique and open character, the problem is even worse than the traditional market, restricting the development of the e-commerce market. This paper analyzes the reasons for the “lemon” problem in the e-commerce market, using the game theory to discuss how to solve this problem, finally get the specific approaches from multi-angles.
- Copyright
- © 2013, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yan Lin PY - 2014/05 DA - 2014/05 TI - Game theory research on the “lemon” problem of the e-commerce market BT - Proceedings of the 2012 2nd International Conference on Computer and Information Application (ICCIA 2012) PB - Atlantis Press SP - 1513 EP - 1515 SN - 1951-6851 UR - https://doi.org/10.2991/iccia.2012.375 DO - 10.2991/iccia.2012.375 ID - Lin2014/05 ER -