Research on Children's Medical Products Design Based on Gamification
- DOI
- 10.2991/iccessh-18.2018.150How to use a DOI?
- Keywords
- gamification; user experience; children medical treatment; medical equipment
- Abstract
Objective: To analyze the possibility of gamification in children's medical product design. Method: the author analyzes the status and development of children's medical products, interprets the connotation and characteristics of gamification, analyzes the possibility of applying gamification in children's medical product design combining with case analysis, and discusses the feasibility and necessity of gamification of children's medical product design. Conclusion: The gamification design and children's medical product design have consistent goal, similar process, and corresponding concept. The gamification of children's medical product design can effectively improve the participation, compliance, and pleasure of children's diagnosis and treatment, which is an important means to drive the innovation of children's medical product design.
- Copyright
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Xinhui Hong AU - Xiantong Zhan PY - 2018/07 DA - 2018/07 TI - Research on Children's Medical Products Design Based on Gamification BT - Proceedings of the 3rd International Conference on Contemporary Education, Social Sciences and Humanities (ICCESSH 2018) PB - Atlantis Press SP - 668 EP - 673 SN - 2352-5398 UR - https://doi.org/10.2991/iccessh-18.2018.150 DO - 10.2991/iccessh-18.2018.150 ID - Hong2018/07 ER -