Judging the Intersection of Convex Polygons by Bracket Method
Authors
Ying Chen, Yaogang Du
Corresponding Author
Ying Chen
Available Online August 2012.
- DOI
- 10.2991/iccasm.2012.335How to use a DOI?
- Keywords
- Bracket, Computer graphics, Convex polygons Intersection
- Abstract
In this paper, we study a basic problem based on bracket manipulations in computational geometry: how to judge if two solid convex polygons intersect or not. A key idea in our criteria is that the signs of some brackets of the homogeneous coordinates of the vertices of the two convex bodies are all we need in carrying out the judgment. Experiments show that the uniformity of representation by bracket is significant and efficient in practical computation.
- Copyright
- © 2012, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Ying Chen AU - Yaogang Du PY - 2012/08 DA - 2012/08 TI - Judging the Intersection of Convex Polygons by Bracket Method BT - Proceedings of the 2012 International Conference on Computer Application and System Modeling (ICCASM 2012) PB - Atlantis Press SP - 1312 EP - 1314 SN - 1951-6851 UR - https://doi.org/10.2991/iccasm.2012.335 DO - 10.2991/iccasm.2012.335 ID - Chen2012/08 ER -