Proceedings of the 2016 5th International Conference on Advanced Materials and Computer Science

Development of interactive Game Based on User experience Game Engine

Authors
Fan Kang
Corresponding Author
Fan Kang
Available Online June 2016.
DOI
10.2991/icamcs-16.2016.152How to use a DOI?
Keywords
Android games, Multiplatform games, interactive games, Unity 3D games
Abstract

This paper aims to design and develop interactive game based on Unity3D engine that is a User experience game engine. The functions that Unity3D supports autonomously are very abundant. All game developments are possible such as shader, physics engine, network, terrain manipulation, audio, video, and animation, and it is enabled so that it is possible to revise, meeting demand of user according to the need. For the efficiency of game development process, this study aims to plan, design, and develop a interactive game based on User experience game engine.

Copyright
© 2016, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 2016 5th International Conference on Advanced Materials and Computer Science
Series
Advances in Engineering Research
Publication Date
June 2016
ISBN
978-94-6252-189-6
ISSN
2352-5401
DOI
10.2991/icamcs-16.2016.152How to use a DOI?
Copyright
© 2016, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Fan Kang
PY  - 2016/06
DA  - 2016/06
TI  - Development of interactive Game Based on User experience Game Engine
BT  - Proceedings of the 2016 5th International Conference on Advanced Materials and Computer Science
PB  - Atlantis Press
SP  - 751
EP  - 754
SN  - 2352-5401
UR  - https://doi.org/10.2991/icamcs-16.2016.152
DO  - 10.2991/icamcs-16.2016.152
ID  - Kang2016/06
ER  -