Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022)

Best Practice for Making VINOV with the Theme of C Major Guitar Using PowerPoint

Authors
Arin Patria Lingga1, *, Yudi Sukmayadi1
1Universitas Pendidikan Indonesia, Bandung, Indonesia
*Corresponding author. Email: arinpatrialingga09@upi.edu
Corresponding Author
Arin Patria Lingga
Available Online 28 September 2023.
DOI
10.2991/978-2-38476-100-5_26How to use a DOI?
Keywords
Visual Novel; VINOV; C Major Tonality; Educational Games; Best Practice; Guitar; Self-Taught
Abstract

This paper discusses the author's best experiences or best practices in making educational video games based on visual novels, or what is called VINOV with C Major guitar tones. A game that relies on text diction/narration accompanied by visuals that are packaged in an attractive way. Broadly speaking, the design for making VINOV includes determining problem identification, looking for references, software maker (Microsoft PowerPoint), concept synopsis, depiction of characters and background images, features and material, storyline, format, and video games used. The purpose of making VINOV is as a guitar education game aimed specifically at some self-taught guitarists in Indonesia who don't yet understand the guitar tonality system, to provide an understanding of the C major guitar tonality system by arousing literacy interest through VINOV. Understanding that can help him develop creativity in his guitar playing. The reason behind VINOV's creation is due to the guitar learning method that he has used so far to focus more on practical aspects by relying on intuitive motor imitations based on guitar cover-tutorial YouTube video content. Which made it difficult to develop his guitar playing. Going forward, the effectiveness of the finished VINOV will be tested on participants who are self-taught guitar players who do not yet understand the guitar tonal system. The results of this trial will later be used as a reference for theses, papers, and development of VINOV in the future.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Download article (PDF)

Volume Title
Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
28 September 2023
ISBN
978-2-38476-100-5
ISSN
2352-5398
DOI
10.2991/978-2-38476-100-5_26How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Arin Patria Lingga
AU  - Yudi Sukmayadi
PY  - 2023
DA  - 2023/09/28
TI  - Best Practice for Making VINOV with the Theme of C Major Guitar Using PowerPoint
BT  - Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022)
PB  - Atlantis Press
SP  - 179
EP  - 183
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-100-5_26
DO  - 10.2991/978-2-38476-100-5_26
ID  - Lingga2023
ER  -