Learning Dance Through Art Education in the Era of Hyperreality at Jumapolo 2 State Middle School
- DOI
- 10.2991/assehr.k.210602.039How to use a DOI?
- Keywords
- Learning Methods for Dance, Hyperreality, Visual Reality
- Abstract
The purpose of art education is basically to develop the sensitivity of students’ sensory perceptions through various creative experiences in the art according to the character and developmental stages of artistic abilities at each level of education, as well as stimulating the growth of imaginative ideas so that students have the ability to find various creative ideas in solving. The development of technology at the end of the 20th century has changed the face of the world with the sophistication of IT such as television, films, games, virtual reality, digital photos, and the internet so that in this situation, the development of digital technology has brought human fantasies across borders, creating spaces about various objects. It reaches a stage where visual reality has been transcended by manipulating visual imagery so that it is as if humans are stepping from the real world to a fantasy world, a virtual world that looks real.
- Copyright
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Dian Dwiyani Argha Dewi PY - 2021 DA - 2021/06/04 TI - Learning Dance Through Art Education in the Era of Hyperreality at Jumapolo 2 State Middle School BT - Proceedings of the 4th International Conference on Arts and Arts Education (ICAAE 2020) PB - Atlantis Press SP - 197 EP - 200 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.210602.039 DO - 10.2991/assehr.k.210602.039 ID - Dewi2021 ER -