The Change of Trends of Client-based Games Market and Mobile Games Market and Their Analysis
- DOI
- 10.2991/aebmr.k.210917.057How to use a DOI?
- Keywords
- Client-based Games Market, Mobile Games Market
- Abstract
Since 2016, Chinese client games have stopped growing while Chinese mobile games have taken the place of Chinese client games and increased dramatically. The reason behind this is worthy of exploration. It can be predicted that the thriving of mobile games would closely correlate to the declining Chinese client games. This article intends to find out the reason why Chinese client games lose market share and look for the solution to assist Chinese client games in regaining the lost market share. Qualitative and quantitative methods as well as a secondary source are adopted in this article to carry out the research. The study concludes that Client-side games can return to rapid growth by learning the benefits of mobile games, such as shortening single gameplay and creating a community atmosphere.
- Copyright
- © 2021, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Chen Qiyan AU - Chen Pinmo AU - Zheng Ziling PY - 2021 DA - 2021/09/18 TI - The Change of Trends of Client-based Games Market and Mobile Games Market and Their Analysis BT - Proceedings of the 2021 International Conference on Financial Management and Economic Transition (FMET 2021) PB - Atlantis Press SP - 367 EP - 372 SN - 2352-5428 UR - https://doi.org/10.2991/aebmr.k.210917.057 DO - 10.2991/aebmr.k.210917.057 ID - Qiyan2021 ER -