Proceedings of the 5th FIRST T1 T2 2021 International Conference (FIRST-T1-T2 2021)

Development of 3D Multimedia as a Practical Suggestion Based on Virtual Reality

Authors
Martinus Mujur Rose1, Sholihin Sholihin1, *, Sarjana Sarjana1, Abdul Rakhman1, Ali Nurdin1, Nurul Akmal binti Kamaruddin2
1Department of Polytechnic Sriwijaya
2Department of Polytechnic Mukkah
*Corresponding author. Email: sholihin@polsri.ac.id
Corresponding Author
Sholihin Sholihin
Available Online 14 February 2022.
DOI
10.2991/ahe.k.220205.054How to use a DOI?
Keywords
Auto cad; Blender Application; Electronic compponent; 3D Verge; Digital system
Abstract

Multimedia technology is a technique in the computer field that combines more than one media in a form of communication that includes text, sound, graphics, animation, and video into a computer system. Computers in the field of multimedia and graphic design as data processors will make an information and communication system more attractive. The use of this multimedia field can be in the form of images and then make the information more alive and seem to have elements of motion, one of which is in the world of animation design for learning media. In the Covid-19 condition, students have difficulty in conducting online practicum learning. Various platforms are used to carry out the online learning process so that it needs to be supported by good facilities and the use of information technology. One of the newest innovations to get information today is Virtual Reality.

How Virtual Reality works will make it seem as if students are doing a Digital Engineering practicum at the Electrical Engineering Laboratory of the Sriwijaya State Polytechnic. In addition to displaying a visualization of the Digital Engineering practicum, this tool will be equipped with an audio explanation of the practicum. Then after the 3D object has been created, the user will need additional devices, namely VR glasses to help users enter and interact directly in the 3D world.

Copyright
© 2022 The Authors. Published by Atlantis Press International B.V.
Open Access
This is an open access article under the CC BY-NC license.

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Volume Title
Proceedings of the 5th FIRST T1 T2 2021 International Conference (FIRST-T1-T2 2021)
Series
Atlantis Highlights in Engineering
Publication Date
14 February 2022
ISBN
978-94-6239-535-0
ISSN
2589-4943
DOI
10.2991/ahe.k.220205.054How to use a DOI?
Copyright
© 2022 The Authors. Published by Atlantis Press International B.V.
Open Access
This is an open access article under the CC BY-NC license.

Cite this article

TY  - CONF
AU  - Martinus Mujur Rose
AU  - Sholihin Sholihin
AU  - Sarjana Sarjana
AU  - Abdul Rakhman
AU  - Ali Nurdin
AU  - Nurul Akmal binti Kamaruddin
PY  - 2022
DA  - 2022/02/14
TI  - Development of 3D Multimedia as a Practical Suggestion Based on Virtual Reality
BT  - Proceedings of the 5th FIRST T1 T2 2021 International Conference (FIRST-T1-T2 2021)
PB  - Atlantis Press
SP  - 306
EP  - 309
SN  - 2589-4943
UR  - https://doi.org/10.2991/ahe.k.220205.054
DO  - 10.2991/ahe.k.220205.054
ID  - Rose2022
ER  -