Proceedings of the 6th FIRST 2022 International Conference (FIRST-ESCSI-22)

Development Animation 3D in Science and Mathematics Subjects for People with Intellectual Disabelities in Extraordinary Schools

Authors
R. A. Halimatussa’diyah1, Sholihin Sholihin1, *, Abdul Rakhman1, Siswandi Siswandi1
1Department of Polytechnic Sriwijaya, Jalan Srijaya Negera, Bukit Besar, Indonesia
*Corresponding author. Email: sholihin@polsri.ac.id
Corresponding Author
Sholihin Sholihin
Available Online 26 June 2023.
DOI
10.2991/978-94-6463-118-0_39How to use a DOI?
Keywords
3 Dimensions; Blender; Science; Mathematics; Verge3D; Virtual Reality
Abstract

Students with mental retardation are students who have intellectual retardation where sometimes when the teacher explains it is very difficult to understand. With the advancement of technology, teaching and learning activities for students with mental retardation can be created so that they are more interested in the subjects of Natural Sciences and Mathematics in particular. One of them is by using Virtual Reality. Based on this, 3 Dimensional Blender Animation was made in science and mathematics subjects for mentally retarded in elementary schools using the blender application for the Modeling process and Verge3D for the Coding process. The result of this research is a website that runs on a VR device. With the 3D Blender Animation, it is hoped that it will be able to create a visual picture of Science and Mathematics subjects, so that it can be used as a learning medium for students with intellectual disabilities. Making objects in this learning media using basic objects such as cubes, cylinders, and planes. To design an object in Blender software, several techniques are used, namely extrude, scale, drag or move, rotate and loop cut slide techniques. In making this animation, it consists of three science materials, namely Human Internal Organs, Human Five Senses, Plants and their Photosynthesis Process. And for the Mathematics material, it consists of three materials, namely counting the basketballs in the basket, multiplication and division. Each material is accompanied by a different sound explanation.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 6th FIRST 2022 International Conference (FIRST-ESCSI-22)
Series
Atlantis Highlights in Engineering
Publication Date
26 June 2023
ISBN
978-94-6463-118-0
ISSN
2589-4943
DOI
10.2991/978-94-6463-118-0_39How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - R. A. Halimatussa’diyah
AU  - Sholihin Sholihin
AU  - Abdul Rakhman
AU  - Siswandi Siswandi
PY  - 2023
DA  - 2023/06/26
TI  - Development Animation 3D in Science and Mathematics Subjects for People with Intellectual Disabelities in Extraordinary Schools
BT  - Proceedings of the 6th FIRST 2022 International Conference (FIRST-ESCSI-22)
PB  - Atlantis Press
SP  - 373
EP  - 382
SN  - 2589-4943
UR  - https://doi.org/10.2991/978-94-6463-118-0_39
DO  - 10.2991/978-94-6463-118-0_39
ID  - Halimatussa’diyah2023
ER  -