A Rapid Development Method of Virtual Assembly Experiments Based on 3D Game Engine
- DOI
- 10.2991/emeit.2012.53How to use a DOI?
- Keywords
- Virtual Assembly, Game Engine, Unity3D.
- Abstract
Virtual assembly is a promising application in education, design and manufacturing. Traditional virtual assembly applications are based on virtual reality technology. Based on 3D game engine, this paper proposes a new method of building virtual assembly applications, which is more efficient than traditional technology. This method fully takes advantage of 3D game engine, and applies software component technique to construct a reusable component library. Based on this component library, one can rapidly develop a virtual assembly experiment to reveal the structure of a complex object, which is especially suitable for educational purpose.
- Copyright
- © 2012, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Wenfeng Hu AU - Xin Zhang PY - 2012/09 DA - 2012/09 TI - A Rapid Development Method of Virtual Assembly Experiments Based on 3D Game Engine BT - Proceedings of the 2nd International Conference on Electronic & Mechanical Engineering and Information Technology (EMEIT 2012) PB - Atlantis Press SP - 267 EP - 271 SN - 1951-6851 UR - https://doi.org/10.2991/emeit.2012.53 DO - 10.2991/emeit.2012.53 ID - Hu2012/09 ER -