The Provision of Material in the Autonomous Game and the Development of Children 's Creative Skills
- DOI
- 10.2991/emcs-17.2017.220How to use a DOI?
- Keywords
- Creative skills; Children; Autonomous game; Materials
- Abstract
Game is the most important activities of kindergarten, and also children's most natural way of learning, the development of young children has an important role in promoting. But in the game, the prevalence of children's game material single, the game character competition, the game plot single, game theme instability and poor rules of the game and other issues, so that the game for children's education and development value is difficult to fully realize. Given the dilemma of teacher guidance and the subjective nature of the teacher's own existence, I would like to talk about the use of game material as an intermediary to guide children's autonomous games. We say that the material rather than the teacher as an intermediary, because it can better avoid the subjective intervention of the teacher itself, in fact, the material here to play the role of teachers. In this paper, I am going to talk about my findings and ideas with the development of innovative ideas in the most common role games, which concerns materials and children.
- Copyright
- © 2017, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Kailin Tao PY - 2017/03 DA - 2017/03 TI - The Provision of Material in the Autonomous Game and the Development of Children 's Creative Skills BT - Proceedings of the 2017 7th International Conference on Education, Management, Computer and Society (EMCS 2017) PB - Atlantis Press SP - 1149 EP - 1151 SN - 2352-538X UR - https://doi.org/10.2991/emcs-17.2017.220 DO - 10.2991/emcs-17.2017.220 ID - Tao2017/03 ER -