The Game Theory in Development of Internet of Things
Authors
Kai MA
Corresponding Author
Kai MA
Available Online September 2017.
- DOI
- 10.2991/eeeis-17.2017.76How to use a DOI?
- Keywords
- the Internet of Things; GameTheory; development
- Abstract
The Internet of Things (IOT), "The Third Wave of information industry", has brought more and more people to pay attention to. Within the framework of game theory, this paper analyzes the relationship between consumers and the Internet of Things. The results indicate that the active consumption in the some extent could promote the development of IOT, but is limited. Only the dynamic balance between consumers and IOT be held and kept steadily, can the development of IOT have a bright future.
- Copyright
- © 2017, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Kai MA PY - 2017/09 DA - 2017/09 TI - The Game Theory in Development of Internet of Things BT - Proceedings of the 3rd Annual International Conference on Electronics, Electrical Engineering and Information Science (EEEIS 2017) PB - Atlantis Press SP - 511 EP - 518 SN - 2352-5401 UR - https://doi.org/10.2991/eeeis-17.2017.76 DO - 10.2991/eeeis-17.2017.76 ID - MA2017/09 ER -