Proceedings of the 2023 International Conference on Data Science, Advanced Algorithm and Intelligent Computing (DAI 2023)

The Application and Problems of Artificial Intelligence in Games

Authors
Yini Pan1, *
1The Affiliated High School to Hangzhou Normal University, No. 5 Zhenhua Road, Xihu District, Hangzhou, China
*Corresponding author.
Corresponding Author
Yini Pan
Available Online 14 February 2024.
DOI
10.2991/978-94-6463-370-2_57How to use a DOI?
Keywords
AI; video games; computer science; dynamic difficulty adjustment
Abstract

With the advancement of computer software and hardware technology, artificial intelligence (AI) has significantly enhanced gameplay in the gaming industry and has become a crucial determinant of a game’s success or failure. This article provides an overview of the current applications and associated challenges of AI in the gaming domain. It explores the role of AI in various stages of game development, from the early stages of game design to the later phases of operation and promotion. Additionally, the article discusses the challenges faced in these areas. It specifically examines the applications of AI in game programming, intelligent character development, smart strategies, game testing, and game promotion, while analyzing the corresponding challenges and issues. The article concludes with a summary of current research advancements in the field and provides insights into future developments. Overall, this article highlights the significant contributions of AI in games and sheds light on the ongoing challenges and potential avenues for future exploration in this research area.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2023 International Conference on Data Science, Advanced Algorithm and Intelligent Computing (DAI 2023)
Series
Advances in Intelligent Systems Research
Publication Date
14 February 2024
ISBN
978-94-6463-370-2
ISSN
1951-6851
DOI
10.2991/978-94-6463-370-2_57How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Yini Pan
PY  - 2024
DA  - 2024/02/14
TI  - The Application and Problems of Artificial Intelligence in Games
BT  - Proceedings of the 2023 International Conference on Data Science, Advanced Algorithm and Intelligent Computing (DAI 2023)
PB  - Atlantis Press
SP  - 567
EP  - 575
SN  - 1951-6851
UR  - https://doi.org/10.2991/978-94-6463-370-2_57
DO  - 10.2991/978-94-6463-370-2_57
ID  - Pan2024
ER  -