Design and Research of 3D Somatosensory Interactive Simulation System for Arts and Crafts
- DOI
- 10.2991/978-94-6463-046-6_63How to use a DOI?
- Keywords
- Simulation System; AD/DA; 3-Dimensional Motion Sensing
- Abstract
The purpose of the 3D motion interaction simulation system based on behavioral interaction is to enhance the 3D motion interaction ability of arts and crafts, analyze the imaging characteristics of the simulation system through binocular visual imaging technology, and process the internal modules of the system. Through the behavioral interaction method, the 3D motion interaction of arts and crafts is controlled and simulated, and the software and hardware of arts and crafts 3D motion interaction system are designed and developed, and the 3D virtual test platform is built on the basis of the integrated information processing module. The final experimental results also show that the three-dimensional somatosensory interaction system of arts and crafts based on behavioral interaction has higher stability and less delay, which has greater advantages compared with the three-dimensional somatosensory interaction system of arts and crafts under traditional methods. Further research should be conducted on this basis to deepen the application and design of three-dimensional somatosensory interaction system.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Weiwei Wang PY - 2022 DA - 2022/12/17 TI - Design and Research of 3D Somatosensory Interactive Simulation System for Arts and Crafts BT - Proceedings of the 2022 2nd International Conference on Computer Technology and Media Convergence Design (CTMCD 2022) PB - Atlantis Press SP - 537 EP - 546 SN - 2352-538X UR - https://doi.org/10.2991/978-94-6463-046-6_63 DO - 10.2991/978-94-6463-046-6_63 ID - Wang2022 ER -