Design and Implementation of Campus Roaming Platform Based on Virtual Reality Technology
Authors
Menghui Yuan1, *
1Jiangxi Vocational Technical College of Industry and Trade, Nanchang, 330038, Jiangxi, China
*Corresponding author.
Email: 835471877@qq.com
Corresponding Author
Menghui Yuan
Available Online 17 December 2022.
- DOI
- 10.2991/978-94-6463-046-6_98How to use a DOI?
- Keywords
- Virtual Reality Technology; Campus Roaming; Development Platform
- Abstract
The concept of digital campus has gradually become an important trend in the development of colleges and universities. Virtualized campus is an important part of the digital campus. Virtual campus based on virtual reality technology, it builds a virtual campus scene that is immersive and interactive on the basis of campus real scene. This paper uses the Unity3D engine as a development platform to construct a virtual campus roaming system with interactive functions through simulation and 3D modeling. Compared with the traditional picture display way, the virtual reality system can show the campus landscape more intuitively.
- Copyright
- © 2023 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Menghui Yuan PY - 2022 DA - 2022/12/17 TI - Design and Implementation of Campus Roaming Platform Based on Virtual Reality Technology BT - Proceedings of the 2022 2nd International Conference on Computer Technology and Media Convergence Design (CTMCD 2022) PB - Atlantis Press SP - 863 EP - 869 SN - 2352-538X UR - https://doi.org/10.2991/978-94-6463-046-6_98 DO - 10.2991/978-94-6463-046-6_98 ID - Yuan2022 ER -