Development of Three-dimensional Human Motion Modeling Framework and Its Computational Techniques
- DOI
- 10.2991/978-94-6463-108-1_8How to use a DOI?
- Keywords
- Human motion modeling; computational techniques; optimal control
- Abstract
The research of virtual human motion modeling and simulation technology is a challenging subject involving physics, robotics, biomechanics, and computer graphics. Virtual human motion simulation based on a physical model is a research hotspot of computer graphics and animation technology, but the algorithm of kinematics and dynamics calculation has not been deeply studied. In this paper, we developed a protocol where the joints are removed in the reverse order of the connection stage in the segmentation stage, and the constraint forces and joint accelerations of the complete kinematic chain are solved. And the hierarchical control strategy of the human reach movement was discussed, and the experimental prototype of the human reach movement was constructed to verify the correctness and effectiveness of the research results.
- Copyright
- © 2022 The Author(s)
- Open Access
- Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.
Cite this article
TY - CONF AU - Chenyu Li PY - 2022 DA - 2022/12/30 TI - Development of Three-dimensional Human Motion Modeling Framework and Its Computational Techniques BT - Proceedings of the 2022 International Conference on Computer Science, Information Engineering and Digital Economy (CSIEDE 2022) PB - Atlantis Press SP - 58 EP - 66 SN - 2352-538X UR - https://doi.org/10.2991/978-94-6463-108-1_8 DO - 10.2991/978-94-6463-108-1_8 ID - Li2022 ER -