Research on RoboCup Passing Ball Based on Partial Least Square
- DOI
- 10.2991/cset-16.2016.45How to use a DOI?
- Keywords
- Multi agent system, log files, mathematical modeling, partial least-square, regression analysis, multicollinearity
- Abstract
Passing ball action runs through the RoboCup simulation games, both teams spare no effort to win the game, the paper is going to study the connection between passing ball action and the game deeply. It puts forward to adopt the idea of Data Mining, analyzes games' log files by C language program in order to collect the required passing ball data, divides passing ball into 5 types which are seen as independent variables and see score as dependent variable, then establishing mathematical model combining with partial least-square(PLS).A few relevant figures are used to analyze and verify the experimental result which comes from SIMCA-P. The VIP values of 5 independent variables to dependent variable are as follows: 0.07980, 0.98735, 1.0.888, 1.10082, 1.33668 under the circumstance that carrying 73.2% of independent variables information and 74.3% of dependent variable information. After linking theoretical result with practical scene, it is concluded that long pass plays a major role in a game for passing ball.
- Copyright
- © 2016, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Yuan Song AU - Zekai Cheng PY - 2016/08 DA - 2016/08 TI - Research on RoboCup Passing Ball Based on Partial Least Square BT - Proceedings of the 2016 International Conference on Computer Science and Electronic Technology PB - Atlantis Press SP - 191 EP - 195 SN - 2352-538X UR - https://doi.org/10.2991/cset-16.2016.45 DO - 10.2991/cset-16.2016.45 ID - Song2016/08 ER -