A Scribble-Based Interface for Mesh Segmentation
- DOI
- 10.2991/cset-16.2016.35How to use a DOI?
- Keywords
- Mesh segmentation, scribble-based, boundaries, the region growth
- Abstract
This paper presents a method for three-dimensional mesh surface models segmentation that combines interactive part selection with region growth. First, some mesh vertices are selected as object and background seeds using scribble-based selection methods, and the others are unknown region. Then, the mesh model can be automatically cut into two parts using region growth. The result is directly affected by the vertices on the part boundaries. As a result, the improved-methods set the vertices that are both adjacent to object and background as special vertices, and use cutting results as object and background seeds to do the region growth again. The experiments show that the result is more accurate because most vertices of the object and background are selected as seeds.
- Copyright
- © 2016, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Fuyan Yang PY - 2016/08 DA - 2016/08 TI - A Scribble-Based Interface for Mesh Segmentation BT - Proceedings of the 2016 International Conference on Computer Science and Electronic Technology PB - Atlantis Press SP - 144 EP - 147 SN - 2352-538X UR - https://doi.org/10.2991/cset-16.2016.35 DO - 10.2991/cset-16.2016.35 ID - Yang2016/08 ER -