Exploring EFL Students’ Gaming Experience in Acquiring Second Language Vocabulary
- DOI
- 10.2991/assehr.k.200406.034How to use a DOI?
- Keywords
- EFL students, gaming experience, L2 vocabulary acquisition, video games
- Abstract
How students acquire a second language (L2) has been varied due to the development of information and communications technology (ICT). Different digital technologies, especially video games, which are used to assist students in acquiring language have been examined by researchers. However, studies exploring EFL students’ gaming experience in acquiring a second language (L2) vocabulary is sparsely investigated. For that reason, this study aims at exploring how EFL students’ gaming experience assists the students in acquiring their second language (L2) vocabulary. The data of this study were gained from EFL students’ experience. Four EFL students were interviewed, and the data from the interview were analyzed through thematic analysis. Several of the initial questions given to the EFL students were used to stimulate the students to begin to tell their experience in playing games. Then, other questions were delivered to explore more about the story that the students have already told. The results of this study indicated that the games, particularly online games, have the potential to assist EFL students in acquiring second language (L2) vocabulary. Several principal reasons related to how games assist the students in acquiring new vocabulary emerged in this study. Pedagogically, this study contributes to the strategy of vocabulary teaching and learning which hopefully can be beneficial for EFL students and teachers.
- Copyright
- © 2020, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Resna Suci Nurfalah PY - 2020 DA - 2020/04/09 TI - Exploring EFL Students’ Gaming Experience in Acquiring Second Language Vocabulary BT - Proceedings of the Twelfth Conference on Applied Linguistics (CONAPLIN 2019) PB - Atlantis Press SP - 171 EP - 175 SN - 2352-5398 UR - https://doi.org/10.2991/assehr.k.200406.034 DO - 10.2991/assehr.k.200406.034 ID - Nurfalah2020 ER -