Smart Traffic Sign Games: Interactive Learning Multimedia Based on Interactive Surface and Augmented Reality for Elementary School Students
- DOI
- 10.2991/coema-18.2018.10How to use a DOI?
- Keywords
- interactive surface, barcode scanning, instructional media, fine motor skill, islamic education
- Abstract
Smart Traffic Sign Games utilizes interactive surface technology, Smart Traffic Sign Games offers a uniqueness that is with interactivity and ease of play. Through Smart Traffic Sign Games, a desktop/computer app based game, now we no longer need a large space, easy application dissemination process, otherwise cheaper than having to build real traffic parks on outdoors. The concept of developing a traffic park on interactive surface transforms the classroom surface into an interactive/touch screen by creating a virtual traffic environment projected through the projector to the floor surface, through the help of the Wii Remote and infrared sensors mounted on toy cars. When the toy car is driven in accordance with the design games, it will appear some commands, warning, or prohibition know the traffic signs. When the toy car is run by the student and approaches one of the traffic signs, an audio will appear that explains the function and purpose of the traffic signs. If a toy car violates the rules of traffic signs, there will be audio explaining the warnings and restrictions. Smart Traffic Sign Games is also equipped with augmented reality technology that lies in the Guide Book to add interactivity and attractiveness by synergizing the real world with the digital world. It is expected that this application can support traffic learning in the 2013 curriculum.
- Copyright
- © 2018, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Anton Agus Setiawan AU - Ahmad Nur Yasin AU - Andisa Andisa Talenta Oktaviani PY - 2018/10 DA - 2018/10 TI - Smart Traffic Sign Games: Interactive Learning Multimedia Based on Interactive Surface and Augmented Reality for Elementary School Students BT - Proceedings of the 3rd International Conference on Educational Management and Administration (CoEMA 2018) PB - Atlantis Press SP - 37 EP - 41 SN - 2352-5398 UR - https://doi.org/10.2991/coema-18.2018.10 DO - 10.2991/coema-18.2018.10 ID - AgusSetiawan2018/10 ER -