Proceedings of the 4th Borobudur International Symposium on Science and Technology 2022 (BIS-STE 2022)

Mobile Information Academic-Based UI/UX Design System Application Using the Design Thinking Method (Case Study: University of Singaperbangsa Karawang)

Authors
Intan Purnamasari1, *, Vira Kristianinggrum1, Apriade Voutama1
1Universitas Singaperbangsa Karawang, Karawang, Indonesia
*Corresponding author. Email: intan.purnamasari@staff.unsika.ac.id
Corresponding Author
Intan Purnamasari
Available Online 9 November 2023.
DOI
10.2991/978-94-6463-284-2_73How to use a DOI?
Keywords
UI/UX Design. Design Thinking Method; Mobile Information Application
Abstract

Unsika Academic Information System is a service owned by Singaperbangsa Karawang University which has a function for the management and administration of student academic activities. However, this service is currently only available based on a website, then it has a confusing flow when you want to use it in terms of display design, it is less attractive and not neatly arranged as in the positioning layout that seems too dense which is not easy when using it. Therefore, it is necessary to design a UI/UX on a mobile-based Unsika Academic Information System Application to overcome problems and make improvements so that it can be used by students who are current users comfortably. In this study, a UI/UX design was carried out which produced a prototype using design thinking as an approach or method. Then to get the measurement and assessment of user experience, this study used the System Usability Scale (SUS) by obtaining an average score of 89 which goes into a high acceptance rate, a B value scale, and an adjective rating classified as excellent. Furthermore, measurements using the User Experience Questionnaire (UEQ) method each obtained an average value of six aspects, namely attractiveness 2,533, achievement 2, 650, efficiency 2,600, Accuracy 2,350, stimulation 2,300, and novelty 1,450. Based on SUS and UEQ testing, the UI/UX prototype design was rated in the very good category. The results of this study can be used as a reference for recommendations for further development.

Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 4th Borobudur International Symposium on Science and Technology 2022 (BIS-STE 2022)
Series
Advances in Engineering Research
Publication Date
9 November 2023
ISBN
10.2991/978-94-6463-284-2_73
ISSN
2352-5401
DOI
10.2991/978-94-6463-284-2_73How to use a DOI?
Copyright
© 2023 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Intan Purnamasari
AU  - Vira Kristianinggrum
AU  - Apriade Voutama
PY  - 2023
DA  - 2023/11/09
TI  - Mobile Information Academic-Based UI/UX Design System Application Using the Design Thinking Method (Case Study: University of Singaperbangsa Karawang)
BT  - Proceedings of the 4th Borobudur International Symposium on Science and Technology 2022 (BIS-STE 2022)
PB  - Atlantis Press
SP  - 684
EP  - 695
SN  - 2352-5401
UR  - https://doi.org/10.2991/978-94-6463-284-2_73
DO  - 10.2991/978-94-6463-284-2_73
ID  - Purnamasari2023
ER  -