Proceedings of the 4th Borobudur International Symposium on Humanities and Social Science 2022 (BIS-HSS 2022)

Evaluation of UI/UX Usability in Augmented Reality Application of Balinese Shadow Puppet Panca Pandawa

Authors
I. Komang Try Adi Stanaya1, *, I Wayan Mudra1, I Gst Ngr Dwijaksara2
1Art Study Program Doctoral Program, Indonesian Institute of the Arts (ISI) Denpasar, Bali, Indonesia
2Indonesian Art Institute (ISI) Denpasar, Bali, Indonesia
*Corresponding author. Email: stanayart@gmail.com
Corresponding Author
I. Komang Try Adi Stanaya
Available Online 10 October 2023.
DOI
10.2991/978-2-38476-118-0_29How to use a DOI?
Keywords
Usability Evaluation; Heuristic Evaluation Method; Augmented Reality; Balinese Shadow Puppet; Panca Pandawa
Abstract

Augmented Reality (AR) Panca Pandawa Balinese Shadow Puppet is a digital educational application that aims to provide education and a detailed introduction to Balinese Shadow Puppet by displaying three-dimensional (3D) shapes of Panca Pandawa, namely: Yudistira, Bima, Arjuna, Nakula and Sahadewa. The aim of this study is to evaluate the user's experience when using the application of AR Panca Pandawa Balinese Shadow Puppet. In this study, the usability evaluation process for the application was carried out by implementing the heuristic evaluation method. This study uses Jacob Nielsen's 10 usability heuristics for user interface design guidelines. The results of this study are as follows: there are 6 usability problems in the application interface of AR Panca Pandawa Balinese Shadow Puppet. Based on the heuristic aspect, there are 2 problems in the aspect of Visibility of System, there are 2 problems in the aspect of User Control and Freedom, there is 1 problem in the aspect of Flexibility and Efficiency of Use, and there is 1 problem in the aspect of Aesthetic and Minimalist Design. The research findings show that usability evaluation using the heuristic evaluation method can be used as a reference and material for improving the interface of AR Panca Pandawa Balinese Shadow Puppet.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 4th Borobudur International Symposium on Humanities and Social Science 2022 (BIS-HSS 2022)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
10 October 2023
ISBN
978-2-38476-118-0
ISSN
2352-5398
DOI
10.2991/978-2-38476-118-0_29How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - I. Komang Try Adi Stanaya
AU  - I Wayan Mudra
AU  - I Gst Ngr Dwijaksara
PY  - 2023
DA  - 2023/10/10
TI  - Evaluation of UI/UX Usability in Augmented Reality Application of Balinese Shadow Puppet Panca Pandawa
BT  - Proceedings of the 4th Borobudur International Symposium on Humanities and Social Science 2022 (BIS-HSS 2022)
PB  - Atlantis Press
SP  - 261
EP  - 267
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-118-0_29
DO  - 10.2991/978-2-38476-118-0_29
ID  - Stanaya2023
ER  -