Proceedings of the 4th Bandung Creative Movement International Conference on Creative Industries 2017 (4th BCM 2017)

Developing of Indonesian Animation Based on Local Culture

Authors
Ranang Agung Sugihartono
Corresponding Author
Ranang Agung Sugihartono
Available Online February 2018.
DOI
10.2991/bcm-17.2018.30How to use a DOI?
Keywords
Indonesian animation, local, and culture
Abstract

In developing the Indonesian animation, it has a lot of opportunities in using the potential of local culture. The animation creation that referring on the characteristics of traditional arts is the best choice. This study uses a practice-based research. Research procedures conducted in two phases, namely analysis and development/implementation. Analysis involves identifying and studying the research object such as puppet motion, wayang beber, batik, relief of temple as a reference and the creation of animated films. The results of this research showed that a) Indonesian folklore as inspiration for animation stories can be explored with new narratives style such as remaking the stories, so it can be relevant with taste and development of the times. b) Elements of traditional arts can be applied in character and environment visualization, and provide imaginative effects, and c) Movement shadow puppets can be used as a reference animated motion. The development of stories, character designs, and animated movements that refer to the ancestral art tradition is an attempt to discover the uniqueness of Indonesian animation that has a clear base. So that, Indonesian animation can be an identity for the Indonesian people to be different from other nations.

Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

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Volume Title
Proceedings of the 4th Bandung Creative Movement International Conference on Creative Industries 2017 (4th BCM 2017)
Series
Advances in Economics, Business and Management Research
Publication Date
February 2018
ISBN
978-94-6252-478-1
ISSN
2352-5428
DOI
10.2991/bcm-17.2018.30How to use a DOI?
Copyright
© 2018, the Authors. Published by Atlantis Press.
Open Access
This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).

Cite this article

TY  - CONF
AU  - Ranang Agung Sugihartono
PY  - 2018/02
DA  - 2018/02
TI  - Developing of Indonesian Animation Based on Local Culture
BT  - Proceedings of the 4th Bandung Creative Movement International Conference on Creative Industries 2017 (4th BCM 2017)
PB  - Atlantis Press
SP  - 164
EP  - 168
SN  - 2352-5428
UR  - https://doi.org/10.2991/bcm-17.2018.30
DO  - 10.2991/bcm-17.2018.30
ID  - Sugihartono2018/02
ER  -