Driving Mobile Game Engagement: Factors and User Metrics
- DOI
- 10.2991/aprish-18.2019.35How to use a DOI?
- Keywords
- engagement, freemium, mobile game
- Abstract
This study aims to identify methods to drive engagement with a mobile game by exploring the factors that affect engagement through a literature review and in-depth interviews with experts, and applying Exploratory Factor Analysis. The data are collected from a survey of mobile game players of CV.X, a casual idle clicker game. This study finds our factors of engagement: aesthetics, felt involvement, game mechanics, and endurability. Managers can improve players' engagement by creating an aesthetic aimed for usability of the game, having customization options, creating a cycle of goals and achievement to keep players interested, and creating mechanics that are interesting but not limited to unique and new designs
- Copyright
- © 2019, the Authors. Published by Atlantis Press.
- Open Access
- This is an open access article distributed under the CC BY-NC license (http://creativecommons.org/licenses/by-nc/4.0/).
Cite this article
TY - CONF AU - Namira Chaldea AU - Rambat Lupiyoadi PY - 2019/10 DA - 2019/10 TI - Driving Mobile Game Engagement: Factors and User Metrics BT - Proceedings of the 3rd Asia-Pacific Research in Social Sciences and Humanities Universitas Indonesia Conference (APRISH 2018) PB - Atlantis Press SP - 267 EP - 274 SN - 2352-5398 UR - https://doi.org/10.2991/aprish-18.2019.35 DO - 10.2991/aprish-18.2019.35 ID - Chaldea2019/10 ER -