Proceedings of the 2nd Annual International Conference on Mathematics, Science and Technology Education (AICMSTE 2023)

Use of Interactive Learning Modules to Improve Student Learning Achievement and Self-Regulated Learning

Authors
Phonna Adilla1, Andi Ulfa Tenri Pada1, *, Nazar Muhammad1, Muhammad Ali Sarong1, Wiwit Artika1
1Department of Biology Education, Universitas Syiah Kuala, Banda Aceh, Indonesia
*Corresponding author. Email: andi_ulfa@usk.ac.id
Corresponding Author
Andi Ulfa Tenri Pada
Available Online 31 March 2024.
DOI
10.2991/978-2-38476-216-3_24How to use a DOI?
Keywords
Learning Achievement; Self-Regulated Learning; Interactive Learning Modules
Abstract

Interactive learning modules are modules developed as multimedia that combine two or more media types, including text, audio, images, animations, and videos which are designed to help students independently achieve their learning goals. This study aims to determine the difference in improving learning achievements and self-regulated learning after the application of interactive learning modules. This study employed a quasi-experimental approach with a pretest-posttest control group design, and the participants comprised all students in the eleventh-grade Science class. The participants in this study consisted of students from the eleventh-grade Science 1 class as the experimental group and those from the eleventh-grade Science 2 class as the control group. Data collection techniques of learning achievement through pretest and posttest, while self-regulated learning through Likert scale questionnaires. The results of the t-test analysis reveal a statistically significant difference in student achievement between the experimental and control groups. Additionally, the level of self-regulated learning in the experimental group is deemed satisfactory, while in the control group, it is considered adequate.

Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

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Volume Title
Proceedings of the 2nd Annual International Conference on Mathematics, Science and Technology Education (AICMSTE 2023)
Series
Advances in Social Science, Education and Humanities Research
Publication Date
31 March 2024
ISBN
978-2-38476-216-3
ISSN
2352-5398
DOI
10.2991/978-2-38476-216-3_24How to use a DOI?
Copyright
© 2024 The Author(s)
Open Access
Open Access This chapter is licensed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license and indicate if changes were made.

Cite this article

TY  - CONF
AU  - Phonna Adilla
AU  - Andi Ulfa Tenri Pada
AU  - Nazar Muhammad
AU  - Muhammad Ali Sarong
AU  - Wiwit Artika
PY  - 2024
DA  - 2024/03/31
TI  - Use of Interactive Learning Modules to Improve Student Learning Achievement and Self-Regulated Learning
BT  - Proceedings of the 2nd Annual International Conference on Mathematics, Science and Technology Education (AICMSTE 2023)
PB  - Atlantis Press
SP  - 226
EP  - 233
SN  - 2352-5398
UR  - https://doi.org/10.2991/978-2-38476-216-3_24
DO  - 10.2991/978-2-38476-216-3_24
ID  - Adilla2024
ER  -